AddSelf() | System::Object | |
Cast(Object *InObject) | System::Object | [inline, static] |
CollectGarbage() | System::Object | [static] |
ConditionalDestroy() | System::Object | |
ConditionalRegister() | System::Object | |
Construct(Object **OutObject, Class *InClass, Object *InOuter, Name InName, DWORD InFlags) | System::Object | [static] |
Create() | System::Object | [virtual] |
Delete() | System::Object | [virtual] |
Delete(Object *InObject) | System::Object | [static] |
Destroy() | System::Object | [virtual] |
Elements | System::Property | |
Find(Object **OutObject, Name InName, Class *InClass, Object *InOuter, BOOL ExactClass=FALSE) | System::Object | [static] |
Flags | System::Property | |
GetClass() CONST | System::Object | |
GetFlags() CONST | System::Object | |
GetFullName() CONST | System::Object | |
GetInitialized() | System::Object | [static] |
GetName() CONST | System::Object | |
GetOuter() CONST | System::Object | |
IsA(Class *InClass) CONST | System::Object | |
IsIn(Object *InOuter) CONST | System::Object | |
Offset | System::Property | |
ProcessRegistrants() | System::Object | [static] |
PurgeGarbage() | System::Object | [static] |
Reference() | System::Object | |
Release() | System::Object | |
Release(Object *InObject) | System::Object | [static] |
RemoveSelf() | System::Object | |
Resolve(Object **OutObject, CONST TCHAR *InFullName) | System::Object | [static] |
SetClass(Class *InClass) | System::Object | |
SetFlags(DWORD InFlags) | System::Object | |
SetName(Name InName) | System::Object | |
SetOuter(Object *InOuter) | System::Object | |
Shutdown() | System::Object | [static] |
Size | System::Property | |
Startup() | System::Object | [static] |
StaticConstructor() | System::Object | |
StructProperty(CONST TCHAR *InName, Struct *InOuter, DWORD InFlags, PVOID InOffset, DWORD InSize, DWORD InElements, Struct *InStruct) | System::StructProperty | |