Aerospace Engine Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
Game::AccountAccount structure
System::AllocatorMemory allocator interface class
System::AnsiAllocatorAn allocator implementation using the standard ANSI allocation routines
System::ArchiveA byte order neutral archive of data
System::ArchiveVoidAn archive that does not implement any functionality
System::Array< Ty, Ay >Dynamic array template class
System::ArrayPropertyDescribes an array property
System::BooleanPropertyDescribes a boolean property
System::BufferA byte order neutral buffer
System::CharacterArray< CharTy >A character array based on array, which string manipulation functions
System::ClassClassifcation information for objects
System::ClassPropertyDescribes a class property
Game::ClientThe base of all game clients
Game::Client::FunctionTableManages a function hash table
Game::Client::MessageA message to be sent to the client
Game::Client::ParametersA class to manage the parameters of a client message
Network::ConnectionDescribes a network connection
Network::ConnectionInfoInformation about a network connection
System::Container< Ay >The base of all containers in the engine
System::CriticalResource< T >Resource protected with a mutex
Game::DataBankProcesses data from a data provider and stores it in game specific structures
System::DatabaseAn abstract base class for an engine storage subsystem
System::DatabaseVoidA null database subsystem, that does not store or restore object configuration
Game::DataDriverDescribes a data provider driver
Game::DataProviderThe abstract base for classes that provide data storage/access facilities for the game
Game::DataProvider::_Dp_Context
DB_CONTEXTThe data associated with data bank queries
System::DefaultA default value for a class property
System::DriverBase of all driver classes
Game::EngineResponsible for controlling and managing the game
EntryA function entry
System::FileManagerAbstract base class for an engine file manager
System::FileManagerVoidA null file manager that does not do anything and always returns failure
System::FloatPropertyDescribes a float property
System::IntegerPropertyDescribes an integer property
Network::ManagerDescribes a network connection manager
System::MutexLinux implementation
System::NameStores the names used by the engine in a hash table for fast access
System::Name::EntryName entry
System::NamePropertyDescribes a name property
Network::NetworkDriverDescribes a network driver
System::ObjectThe base of all objects in the engine
System::ObjectPropertyDescribes an object property
System::OutputAbstract interface for logging and outputting text
System::OutputVoidA null output device, that simply does nothing with any sent messages
System::PackageA container for classes and objects
System::PropertyBase class for all properties
System::StaticBufferA static byte order neutral buffer
System::StructClassifcation information for structures
System::StructPropertyDescribes a struct property
Linux::TcpManagerLinux TCP Connection Manager
Windows::TcpManagerWindows TCP Connection Manager
TiXmlAttribute
TiXmlBase
TiXmlComment
TiXmlDeclaration
TiXmlDocument
TiXmlElement
TiXmlHandle
TiXmlNode
TiXmlPrinter
TiXmlText
TiXmlUnknown
TiXmlVisitor
System::VectorA vector class with three components (3 dimensions)
Storage::XmlDatabaseResponsible for dealing with game related storage and retrieval

Generated on Wed Dec 5 14:52:59 2007 for Aerospace Engine by  doxygen 1.5.3