Game::Client Member List

This is the complete list of members for Game::Client, including all inherited members.

AddSelf()System::Object
Cast(Object *InObject)System::Object [inline, static]
CollectGarbage()System::Object [static]
ConditionalDestroy()System::Object
ConditionalRegister()System::Object
Connected()Game::Client [private, virtual]
Construct(Object **OutObject, Class *InClass, Object *InOuter, Name InName, DWORD InFlags)System::Object [static]
ContextNetwork::Connection
Create()Game::Client [private, virtual]
Delete()System::Object [virtual]
Delete(Object *InObject)System::Object [static]
Destroy()System::Object [virtual]
Disconnect()Network::Connection
Disconnected()Game::Client [private, virtual]
Find(Object **OutObject, Name InName, Class *InClass, Object *InOuter, BOOL ExactClass=FALSE)System::Object [static]
FunctionsGame::Client
GetClass() CONSTSystem::Object
GetFlags() CONSTSystem::Object
GetFullName() CONSTSystem::Object
GetFunctionTable()=0Game::Client [pure virtual]
GetInfo(ConnectionInfo *Information)Network::Connection
GetInitialized()System::Object [static]
GetName() CONSTSystem::Object
GetOuter() CONSTSystem::Object
InformationGame::Client
IsA(Class *InClass) CONSTSystem::Object
IsIn(Object *InOuter) CONSTSystem::Object
OwnerNetwork::Connection
Procedure typedefGame::Client
ProcessRegistrants()System::Object [static]
PurgeGarbage()System::Object [static]
ReceiveBufferGame::Client
Received(CONST BYTE *Data, DWORD Length)Game::Client [private, virtual]
Reference()System::Object
Register()System::Object [virtual]
Release()System::Object
Release(Object *InObject)System::Object [static]
RemoveSelf()System::Object
Resolve(Object **OutObject, CONST TCHAR *InFullName)System::Object [static]
Send(CONST BYTE *Data, DWORD Length)Network::Connection
SendMessage(DWORD Numeric, CONST BYTE *Data, DWORD Length)Game::Client
SessionKeyGame::Client
SetClass(Class *InClass)System::Object
SetFlags(DWORD InFlags)System::Object
SetName(Name InName)System::Object
SetOuter(Object *InOuter)System::Object
Shutdown()System::Object [static]
Startup()System::Object [static]
StaticConstructor()System::Object


Generated on Wed Dec 5 14:53:00 2007 for Aerospace Engine by  doxygen 1.5.3