#include <Manager.hpp>

| Public Member Functions | |
| virtual VOID | Connected ()=0 | 
| virtual VOID | Received (CONST BYTE *Data, DWORD Length)=0 | 
| virtual VOID | Disconnected ()=0 | 
| VOID | Send (CONST BYTE *Data, DWORD Length) | 
| VOID | GetInfo (ConnectionInfo *Information) | 
| VOID | Disconnect () | 
| Public Attributes | |
| Manager * | Owner | 
| PVOID | Context | 
| virtual VOID Network::Connection::Connected | ( | ) |  [pure virtual] | 
Called when the connection is created.
Implemented in Game::Client.
| virtual VOID Network::Connection::Received | ( | CONST BYTE * | Data, | |
| DWORD | Length | |||
| ) |  [pure virtual] | 
Called when data is received.
Implemented in Game::Client.
| virtual VOID Network::Connection::Disconnected | ( | ) |  [pure virtual] | 
Called when connection is broken.
Implemented in Game::Client.
| VOID Network::Connection::Send | ( | CONST BYTE * | Data, | |
| DWORD | Length | |||
| ) | 
Calls on the manager to send some data.
| VOID Network::Connection::GetInfo | ( | ConnectionInfo * | Information | ) | 
Calls on the manager to obtain information about the connection.
| VOID Network::Connection::Disconnect | ( | ) | 
Calls on the manager to disconnect.
The manager that owns it.
The address of an opaque structure containing context information.
 1.5.3
 1.5.3